<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Arma 3 Development Articles from Foxhound International]]></title><description><![CDATA[Articles on Arma 3 mission and addon development, including useful SQF snippets and details of Arma 3 internals.]]></description><link>https://foxhound.international/</link><generator>RSS for Node</generator><lastBuildDate>Sat, 07 Jan 2023 21:13:07 GMT</lastBuildDate><atom:link href="https://foxhound.international/development/rss" rel="self" type="application/rss+xml"/><language><![CDATA[en]]></language><item><title><![CDATA[Breaking Night Vision]]></title><description><![CDATA[How to disable or break Night Vision (NVG) in Arma 3.]]></description><link>https://foxhound.international/sqf-snippets/disable-player-nvgs</link><guid isPermaLink="true">https://foxhound.international/sqf-snippets/disable-player-nvgs</guid><pubDate>Sat, 24 Sep 2016 07:00:00 GMT</pubDate></item><item><title><![CDATA[Getting Eden Rotations from Objects]]></title><description><![CDATA[How to convert vectorUp and vectorDir on an object to Eden editor rotations.]]></description><link>https://foxhound.international/sqf-snippets/arma-3-eden-rotations</link><guid isPermaLink="true">https://foxhound.international/sqf-snippets/arma-3-eden-rotations</guid><pubDate>Sat, 21 Oct 2017 04:00:00 GMT</pubDate></item><item><title><![CDATA[Exporting from Arma 3 to Terrain Builder]]></title><description><![CDATA[A script to export from Arma 3 missions or the Eden editor into the Terrain Builder object format.]]></description><link>https://foxhound.international/sqf-snippets/export-arma-3-to-terrain-builder</link><guid isPermaLink="true">https://foxhound.international/sqf-snippets/export-arma-3-to-terrain-builder</guid><pubDate>Sat, 21 Oct 2017 04:00:00 GMT</pubDate></item><item><title><![CDATA[Spawning into a Flying Aircraft]]></title><description><![CDATA[How to use Arma 3's SQF engine to spawn a player or other unit into a flying plane.]]></description><link>https://foxhound.international/sqf-snippets/spawn-into-flying-aircraft</link><guid isPermaLink="true">https://foxhound.international/sqf-snippets/spawn-into-flying-aircraft</guid><pubDate>Tue, 27 Sep 2016 04:00:00 GMT</pubDate></item><item><title><![CDATA[Spawning Flares]]></title><description><![CDATA[How to spawn flares directly in SQF.]]></description><link>https://foxhound.international/sqf-snippets/spawning-flares</link><guid isPermaLink="true">https://foxhound.international/sqf-snippets/spawning-flares</guid><pubDate>Tue, 04 Oct 2016 07:00:00 GMT</pubDate></item><item><title><![CDATA[Extracting All Configurations]]></title><description><![CDATA[How to extract all of Arma 3's config.cpp and .sqf files to enable fast searching for class names and other items.]]></description><link>https://foxhound.international/sqf-snippets/extracting-arma-3-config-cpp-files</link><guid isPermaLink="true">https://foxhound.international/sqf-snippets/extracting-arma-3-config-cpp-files</guid><pubDate>Tue, 25 Oct 2016 07:00:00 GMT</pubDate></item></channel></rss>